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weewerk 16... Works
by: Three
days: Note NEW SPACE for this
show:
Thank
you to InterAccess
electronic media arts centre for their support for this show. |
Video
gaming has by now fully permeated western pop culture. But why is the
reigning model of gaming still a combative and violent one? In this
exhibition weewerk brings together a few alternative modes of gaming,
based instead on what we might describe as the more demanding and productive
practices of active observation, meditation, social exchange, subterfuge,
and playful hacking. For Mario Battle No. 1 Myfanwy
Ashmore has delved into the now-seemingly-innocent days of early
Nintendo to create a game of enervating, enforced serenity. On Saturday afternoon 20 March from 3 to 5 pm hackers of all stripes, programmers and interested members of the public are invited to join video-game columnist and indie-media proponent Jim Munroe and artists from the show for a focused salon discussion on issues of gaming, play and hacking. Note that this three-day show will be presented in a new, even smaller, space (a.k.a. Germaine's studio) at 101 Niagara Street.
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Works in the exhibition Myfanwy
Ashmore, Mario Battle No. 1, 2000, interactive computer game
Joe
McKay, Colour Game, 2003, interactive computer installation Sandy
Plotnikoff, White Pumpkin, 2000-ongoing, 8:00
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Biographies In Toronto you can view more work by Myfanwy Ashmore in the exhibition "0.001 Percent Volume" at Mercer Union until 3 April 2004. Ashmore studied at the Emily Carr College of Art and Design in 1990, graduated from the Sculpture-Installation department at the Ontario College of Art in 1996, and received her MFA from York University in 1998. As well as being an artist, she is currently a technician at the Ontario College of Art and Design in the Academic Computer Centre. Brooklyn-based Joe McKay grew up in Ontario, studied at the Nova Scotia College of Art and Design in Halifax, and has participated in the Whitney Independent Study Program. Recent shows include VertexList, Brooklyn; Smack Mellon, Brooklyn; the Media Z Lounge at the New Nuseum, New York (with Kristin Lucas); Transmediale video festival, Berlin; and ZKM, Karlsruhe. He also works as a Mac consultant and has created the web site prereview.
Jim Munroe was formerly managing editor at Adbusters. He has since written several novels; runs the indie-publishing resource site No Media Kings; participates in the collective blog The Cultural Gutter; writes the column "Pleasure Circuit" for eye weekly; and makes "tiny movies and games." www.nomediakings.org, www.theculturalgutter.com Heather Corcoran is completing her BFA in Ryerson University's New Media program. Along with her involvement at weewerk, she is an intern and member of the Programming Committe at InterAccess, where her most recent effort was co-organizing the ASCII Portrait Project. Her own work has been featured in Adbusters Magazine.
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